Lanai - MTLBlitLoops_CopyArea() needs to be optimized

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    • 2d
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       MTLBlitLoops_CopyArea() method uses an intermediate buffer to copy from src to dst.
      This intermediate buffer gets created on every scroll event - which hampers performance if we have a very long list and we scroll up and down fast.

      We need to find an optimum way to copy data from MTLTexture to the same texture with some offset.

            Assignee:
            Ajit Ghaisas
            Reporter:
            Ajit Ghaisas
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              Created:
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