Verify whether we need to clamp maxTexture size in MTLGraphicsConfig

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    • Type: Bug
    • Resolution: Unresolved
    • Priority: P4
    • tbd
    • Affects Version/s: 17
    • Component/s: client-libs
    • 2d
    • generic
    • os_x

      We are clamping texture size to half similar to OpenGL with code :
      // 7160609: GL still fails to create a square texture of this
                      // size. Half should be safe enough.
                      // Explicitly not support a texture more than 2^14, see 8010999.
                      textureSize = textureSize <= 16384 ? textureSize / 2 : 8192;

      Need to verify whether we need to do this or allow maxTexture size to be 16384

            Assignee:
            Jayathirth D V
            Reporter:
            Jayathirth D V
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              Created:
              Updated: