Implement macOS Metal Rendering Pipeline

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    • b04
    • generic
    • os_x

        Implement JavaFX Prism internal rendering pipeline for macOS using the Apple Metal API.

        Apple has deprecated the OpenGL rendering library on macOS. JavaFX on macOS uses OpenGL based es2 rendering pipeline as the sole default. Hence, there is a need to have a new internal rendering pipeline that uses Metal APIs.

        - The new rendering pipeline should have functional and performance parity with es2 pipeline.

        - ES2 will still be the default rendering pipeline on macOS. This enhancement provides a new Metal API based rendering pipeline that is optional.

              Assignee:
              Ambarish Rapte
              Reporter:
              Ajit Ghaisas
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