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Bug
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Resolution: Fixed
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P4
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17, 18, 19
Currently to perform each update metal starts and then stops CVDisplayLink. This is not a common scenario for the display link api (it's used for video playback for example) therefore, constant starting and stopping affect performance. The current solution can be improved by reusing the same CVDisplayLink thread for subsequent updates.
- relates to
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JDK-8287694 RenderPerfTest: Low performance in metal vs OGL
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- In Progress
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