INT_ARGB_PRE Pixelformat - Copy int[] data directly to the native texture without creating intermediate byte[]

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    • generic
    • os_x

      INT_ARGB_PRE Pixelformat implementation of Metal pipeline uses an intermediate byte[] while copying int[] data to the native metal texture.

      This can be easily avoided by directly copying the int[] to the native metal texture.

            Assignee:
            Ajit Ghaisas
            Reporter:
            Ajit Ghaisas
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              Created:
              Updated:
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