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Bug
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Resolution: Fixed
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P4
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internal
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generic
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os_x
INT_ARGB_PRE Pixelformat implementation of Metal pipeline uses an intermediate byte[] while copying int[] data to the native metal texture.
This can be easily avoided by directly copying the int[] to the native metal texture.
This can be easily avoided by directly copying the int[] to the native metal texture.
- relates to
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JDK-8301669 Implement support for INT_ARGB_PRE format image
- Resolved