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Type:
Bug
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Resolution: Unresolved
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Priority:
P4
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Affects Version/s: 20
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Component/s: client-libs
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None
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os_x
On my macbook pro M2, the metal color rendering looks less colorful than opengl color rendering using the internal XDR monitor with Display P3 (1600 nits) profile: colors look washed-out.
Using the sRGB monitor profile, both metal & opengl look the same.
After investigation, metal CAMetalLayer performs color-matching instead of CAOpenGLLayer ...
Using the sRGB monitor profile, both metal & opengl look the same.
After investigation, metal CAMetalLayer performs color-matching instead of CAOpenGLLayer ...