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Bug
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Resolution: Fixed
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P3
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internal
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x86_64
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os_x
This is seen on x64 based macBook with a discrete graphics card.
Run fx83dfeatures.Snapshot3D demo from toys directory with metal rendering pipeline.
It results in an assertion-
-[MTLTextureDescriptorInternal validateWithDevice:]:1344: failed assertion `Texture Descriptor Validation
MTLTextureDescriptor: Depth, Stencil, DepthStencil textures cannot be allocated with MTLStorageModeShared or MTLStorageModeManaged on this device.
'
zsh: abort
Run fx83dfeatures.Snapshot3D demo from toys directory with metal rendering pipeline.
It results in an assertion-
-[MTLTextureDescriptorInternal validateWithDevice:]:1344: failed assertion `Texture Descriptor Validation
MTLTextureDescriptor: Depth, Stencil, DepthStencil textures cannot be allocated with MTLStorageModeShared or MTLStorageModeManaged on this device.
'
zsh: abort
- blocks
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JDK-8312458 Crash while taking snapshot in Metal
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- Resolved
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