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Type:
Sub-task
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Resolution: Fixed
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Priority:
P4
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Affects Version/s: internal
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Component/s: javafx
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Environment:
fx-sandbox:metal branch
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generic
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os_x
Currently we create shaders by adding four samplers as arguments to all shader functions and all helper functions within a shader file.
These can be optimized a little by adding only required number of samplers.
These can be optimized a little by adding only required number of samplers.