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    • internal
    • internal
    • javafx
    • fx-sandbox:metal branch

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    • os_x

      Currently we create shaders by adding four samplers as arguments to all shader functions and all helper functions within a shader file.
      These can be optimized a little by adding only required number of samplers.

            arapte Ambarish Rapte
            arapte Ambarish Rapte
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