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    Description

      This PoC is to implement glass drawing using Metal APIs by replacing OpenGL dependent code.

      The goal is to implement a minimalist View and Layer class based on Metal APIs to display content rendered by Prism metal pipeline. This will continue to use UploadingPainter to transfer data from Prism to Glass.

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            aghaisas Ajit Ghaisas
            aghaisas Ajit Ghaisas
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