ADDITIONAL SYSTEM INFORMATION :
openjdk version "21.0.2" 2024-01-16
OpenJDK Runtime Environment (build 21.0.2+13-58)
OpenJDK 64-Bit Server VM (build 21.0.2+13-58, mixed mode, sharing)
OS: Ubuntu 20.04.3 LTS
A DESCRIPTION OF THE PROBLEM :
GraphicsContex.clip() works slowly when doubles are used for setting clip form.
STEPS TO FOLLOW TO REPRODUCE THE PROBLEM :
Run this code. Ather that try variant #2. See the difference.
---------- BEGIN SOURCE ----------
public class JavaFxTest7 extends Application {
public static void main(String[] args) {
launch(args);
}
@Override
public void start(Stage primaryStage) {
Canvas canvas = new Canvas(600, 600);
GraphicsContext gc = canvas.getGraphicsContext2D();
gc.setFill(Color.GREEN);
var timeLine = new Timeline(new KeyFrame(Duration.millis(1000 / 50), (e) -> {
gc.clearRect(0, 0, 600, 600);
for (var i = 0; i < 2000; i++) {
//variant #1
var x = ThreadLocalRandom.current().nextInt(0, 600);
var y = ThreadLocalRandom.current().nextInt(0, 600);
//variant #2
// var x = ThreadLocalRandom.current().nextDouble(0, 600);
// var y = ThreadLocalRandom.current().nextDouble(0, 600);
gc.save();
gc.beginPath();
gc.rect(x, y, canvas.getWidth() - x, canvas.getHeight() - y);
gc.closePath();
gc.clip();
gc.fillText(String.valueOf(i), (int) x, (int) y + 20);
gc.restore();
}
}));
timeLine.setCycleCount(Timeline.INDEFINITE);
timeLine.play();
Pane root = new Pane();
root.getChildren().add(canvas);
primaryStage.setScene(new Scene(root));
primaryStage.show();
}
}
---------- END SOURCE ----------
CUSTOMER SUBMITTED WORKAROUND :
Using int seems to solve the problem
FREQUENCY : always
openjdk version "21.0.2" 2024-01-16
OpenJDK Runtime Environment (build 21.0.2+13-58)
OpenJDK 64-Bit Server VM (build 21.0.2+13-58, mixed mode, sharing)
OS: Ubuntu 20.04.3 LTS
A DESCRIPTION OF THE PROBLEM :
GraphicsContex.clip() works slowly when doubles are used for setting clip form.
STEPS TO FOLLOW TO REPRODUCE THE PROBLEM :
Run this code. Ather that try variant #2. See the difference.
---------- BEGIN SOURCE ----------
public class JavaFxTest7 extends Application {
public static void main(String[] args) {
launch(args);
}
@Override
public void start(Stage primaryStage) {
Canvas canvas = new Canvas(600, 600);
GraphicsContext gc = canvas.getGraphicsContext2D();
gc.setFill(Color.GREEN);
var timeLine = new Timeline(new KeyFrame(Duration.millis(1000 / 50), (e) -> {
gc.clearRect(0, 0, 600, 600);
for (var i = 0; i < 2000; i++) {
//variant #1
var x = ThreadLocalRandom.current().nextInt(0, 600);
var y = ThreadLocalRandom.current().nextInt(0, 600);
//variant #2
// var x = ThreadLocalRandom.current().nextDouble(0, 600);
// var y = ThreadLocalRandom.current().nextDouble(0, 600);
gc.save();
gc.beginPath();
gc.rect(x, y, canvas.getWidth() - x, canvas.getHeight() - y);
gc.closePath();
gc.clip();
gc.fillText(String.valueOf(i), (int) x, (int) y + 20);
gc.restore();
}
}));
timeLine.setCycleCount(Timeline.INDEFINITE);
timeLine.play();
Pane root = new Pane();
root.getChildren().add(canvas);
primaryStage.setScene(new Scene(root));
primaryStage.show();
}
}
---------- END SOURCE ----------
CUSTOMER SUBMITTED WORKAROUND :
Using int seems to solve the problem
FREQUENCY : always