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Bug
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Resolution: Fixed
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P4
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internal
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generic
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os_x
While decoding BYTE_APPLE_422 format we create MTLComputePipelineState every frame in MTLTexture.m.
This can be cached in MetalPipelineManager and re-used.
This can be cached in MetalPipelineManager and re-used.
- relates to
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JDK-8308171 Move BYTE_APPLE_422 format image support code to metal shader
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- Resolved
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