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Bug
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Resolution: Unresolved
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P4
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internal
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generic
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windows
When closing D3D12 app one of two things happen - either, most commonly, D3D12 returns warnings of non-freed resources (even though they all should be freed properly), or very rarely the application crashes.
Some earlier investigation showed that during the Java dispose() calls in Prism not everything executes fully. This must be further investigated and resolved to make sure we clean up all necessary resources properly.
Some earlier investigation showed that during the Java dispose() calls in Prism not everything executes fully. This must be further investigated and resolved to make sure we clean up all necessary resources properly.
- blocks
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JDK-8342162 ☂ JavaFX D3D12: Road to feature-completeness
- In Progress