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  1. JDK
  2. JDK-8344288

Investigate D3D12 memory leaks during rendering

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    • windows

      When running RenderPerf on 3D tests (3DSphere, 3DCylinder) memory usage continuously increases on D3D12. Potentially there's a memory leak that also might lower performance in those tests - investigate and fix.

      Similar behavior is seen in Button test, which uses lots of Texture update calls.

      To reproduce (assumes RenderPerfTest is in renderperf directory):
      ```
      java @<jfx_dir>/build/run.args -Djavafx.animation.fullspeed=true -Dprism.order=d3d12 renderperf.RenderPerfTest -n 10000 -t 3DSphere
      ```

            lkostyra Lukasz Kostyra
            lkostyra Lukasz Kostyra
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