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Bug
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Resolution: Fixed
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P3
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internal
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generic
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os_x
When we have stressed scenarios of drawing and resize the stage we are accessing zombies(released RTT's) and this is causing crash. Before we replace the RTT we have to make sure that flush the remaining indices to be drawn.
Also when we try to create MTLTextures greater than 16384 size we see process exit.
We need to add appropriate checks for these issues.
Also when we try to create MTLTextures greater than 16384 size we see process exit.
We need to add appropriate checks for these issues.
- blocks
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JDK-8303551 ☂ Pipeline state management
- Open