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  1. JDK
  2. JDK-8358255

Factor out boilerplate code of EventHandler properties in Scene and Window

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    • Icon: Enhancement Enhancement
    • Resolution: Fixed
    • Icon: P4 P4
    • jfx25
    • jfx24
    • javafx
    • None
    • b19

      EventHandler property implementations in Scene and Window use anonymous classes derived from ObjectPropertyBase, for example:

      ```
      public final ObjectProperty<EventHandler<? super MouseEvent>> onMousePressedProperty() {
              if (onMousePressed == null) {
                  onMousePressed = new ObjectPropertyBase<>() {

                      @Override
                      protected void invalidated() {
                          setEventHandler(MouseEvent.MOUSE_PRESSED, get());
                      }

                      @Override
                      public Object getBean() {
                          return Scene.this;
                      }

                      @Override
                      public String getName() {
                          return "onMousePressed";
                      }
                  };
              }
              return onMousePressed;
      ```

      We can remove lots of boilerplate code by factoring out the implementation into a common class.

            mstrauss Michael Strauß
            mstrauss Michael Strauß
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              Created:
              Updated:
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