Optimize LinGradCircle and RadGradCircle tests in D3D12

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      RenderPerfTest scenes LinGradCircle and RadGradCircle expose weaker performance compared to old D3D9 - approx. 85% of baseline (D3D9) performance. Those cases need to be addressed and fixed.

      Initial look into PIX timing capture results show a CPU bottleneck problem.

            Assignee:
            Lukasz Kostyra
            Reporter:
            Lukasz Kostyra
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              Created:
              Updated: