Moving PerspectiveCamera in SubScene with gradient leaves previous contents

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    • Type: Bug
    • Resolution: Unresolved
    • Priority: P3
    • tbd
    • Affects Version/s: 8, 9
    • Component/s: javafx
    • Environment:

      OS: Windows 7,
      GPU: Nvidia geforce gtx 760

    • Cause Known

      When using a gradient as fill for a standard 3D scene gradients work correctly.
      When applying same code to SubScene, transforming camera causes all children nodes of SubScene to bleed.

      I have included a link showing the issue

      https://www.youtube.com/watch?v=LGx4CV_K5U8&feature=youtu.be

        1. SubSceneBleeding.java
          7 kB
          Chien Yang
        2. SubSceneBleeding.java
          7 kB
          Chien Yang
        3. SubSceneCorrupt.java
          2 kB
          Chien Yang

            Assignee:
            Unassigned
            Reporter:
            Jason Pollastrini (Inactive)
            Votes:
            0 Vote for this issue
            Watchers:
            6 Start watching this issue

              Created:
              Updated:
              Imported: