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Enhancement
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Resolution: Unresolved
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P4
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8
(AA)TessShapeRep classes move shapes before rendering them and then translate them back to the original place. This may cause issues with non-proportional gradients (as suggested by a TODO in the code).
We should be able to get rid of the translation and shape manipulation, as ShapeRep should be provided with the current geometry of the shape.
We should be able to get rid of the translation and shape manipulation, as ShapeRep should be provided with the current geometry of the shape.
- relates to
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JDK-8108358 Prism: no antialiasing when rendering shapes with a 3D transform
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- Resolved
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