The sceneAntialiasing and depthBuffer properties on Scene and SubScene should say that they are only useful when doing 3D rendering. Scene AA is currently only needed for Shape3D primitives, while depthBuffer / depthTest is only needed for 3D primitives or for 2D primitives drawn with a 3D transform.
- relates to
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JDK-8096346 [Mac] Visual artifacts when using SceneAntialiasing
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- Resolved
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