-
Bug
-
Resolution: Fixed
-
P2
-
8
-
8.0-graphics-scrum-b373-x64
*NOTE: This JIRA is also tracking the performance issue RT-28752. Before this is marked fixed, it is important to run the tests from this JIRA and generally make sure it is also fixed.*
Steps to reproduce:
1. Open BookPanel project
2. Run bookpanel.BendingPagesTest from Test Packages
3. Drag the right bottom edge of the page.
Observe poor performance (~5-6 fps) with Renderer: NVIDIA GeForce GT 650M OpenGL Engine.
At the same time performance tracker reports ~60 fps.
You could also run the automated version (booktest.BeagleboardTest) which does the same using Timeline. The effect is very smooth and actually appearing at 60 fps.
On Windows with the following driver performace is at ~45 fps
D3D Driver Information:
NVIDIA NVS 4200M
\\.\DISPLAY2
Driver nvd3dumx.dll, version 8.17.12.9679
Pixel Shader version 3.0
Device : ven_10DE, dev_1056, subsys_04931028
Steps to reproduce:
1. Open BookPanel project
2. Run bookpanel.BendingPagesTest from Test Packages
3. Drag the right bottom edge of the page.
Observe poor performance (~5-6 fps) with Renderer: NVIDIA GeForce GT 650M OpenGL Engine.
At the same time performance tracker reports ~60 fps.
You could also run the automated version (booktest.BeagleboardTest) which does the same using Timeline. The effect is very smooth and actually appearing at 60 fps.
On Windows with the following driver performace is at ~45 fps
D3D Driver Information:
NVIDIA NVS 4200M
\\.\DISPLAY2
Driver nvd3dumx.dll, version 8.17.12.9679
Pixel Shader version 3.0
Device : ven_10DE, dev_1056, subsys_04931028
- duplicates
-
JDK-8120606 Prism leaks OpenGL resources on Mac
- Closed
- is blocked by
-
JDK-8095336 checkState in BaseShaderContext changes the texture unit currently attached to the context
- Closed
- relates to
-
JDK-8097430 [Glass, Mac] Extremely poor performance with ColorfulCirclesApp on Early 2013 retina MacBook Pro
- Resolved
-
JDK-8124072 Mac: 8.0-graphics-scrum-792: up to 30% performance regression on MacOS
- Closed