read pixels needs the correct width and height of a texture. See QuantumToolkit render to image. (this is due to cumbersome ES2 use of content width, and the assumptions made by engineers that contentWidth is equal to the desired width and height of a created texture/rtt)
- is blocked by
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JDK-8117362 Viewport is not handled correctly on devices that lack non-power-of-2 texture support
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- Resolved
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- relates to
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JDK-8102550 Need to Evaluate ES2 implementation of contentWidth/Height and RTT Interface.
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- Closed
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