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  1. JDK
  2. JDK-8099419

Add Z depth sorting (Z-buffering) to JavaFX

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    • Icon: Enhancement Enhancement
    • Resolution: Fixed
    • Icon: P2 P2
    • fx2.0
    • fx1.2
    • javafx

      1) We need to add Z-buffering to JavaFX for sorting objects by depth when using 3D transforms.

      May consider adding the ability to enable Z-buffer on Node. This will allow the support of underlay, overlay and depth sorted rendering.

      2) Resolve semantics of mixing Z depth sorting with rendering order.

      The current "depth" order for 2D objects is a strict painters algorithm where the last thing rendered ends up on top. There are scene graph operations to send a node to the front or back of the Z stack by moving it to the end or beginning of the rendering order. We need to rationalize this with 3D depth sorting (e.g., with a Z-buffer), taking into account transparency.

            kcr Kevin Rushforth
            kcr Kevin Rushforth
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