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Sub-task
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Resolution: Fixed
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P2
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fx1.2
We need to add 3D transformations to the javafx.scene.transform classes such that:
1) 2D-only applications need not specify or even know about 3D (reasonable defaults for everything)
2) An application that uses only 2D transforms will render the same as today with no source code changes
3) Allow for easy mixing of 2D and 3D transforms
Note that whatever we do for soma must be done in a manner that future versions will be backward compatible with soma.
1) 2D-only applications need not specify or even know about 3D (reasonable defaults for everything)
2) An application that uses only 2D transforms will render the same as today with no source code changes
3) Allow for easy mixing of 2D and 3D transforms
Note that whatever we do for soma must be done in a manner that future versions will be backward compatible with soma.
- blocks
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JDK-8099877 Add Z values to Bounds API to support 3D
- Resolved
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JDK-8099878 Implement rendering for all 3D transformed primitives
- Resolved
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JDK-8099880 Resolve grouping semantic for opacity or effects with 3D transforms
- Resolved
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JDK-8099419 Add Z depth sorting (Z-buffering) to JavaFX
- Resolved
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JDK-8099456 Create "Perspective Transformation Node" in the scene graph
- Closed