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  1. JDK
  2. JDK-8101235

Rewrite prism-es2 pipeline to not use OpenGL bindings

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      In 2.1 we refactored prism-jogl and eliminated it as a separate entity. In 2.2 we need to rewrite the prism-es2 pipeline to be more like the prism-d3d pipeline with a similar native interface. This will reduce complexity and may help reduce the differences between D3D and OpenGL pipelines. It will also help with the static footprint of JavaFX.

            ckyang Chien Yang (Inactive)
            kcr Kevin Rushforth
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