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  1. JDK
  2. JDK-8102008

Need a unified Texture resource management system for Prism

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      Currently texture resources are managed separately in at least 2 places depending on how it is used; one is a texture cache for images and the other is the ImagePool for RTTs. This approach is flawed in its design, i.e. the 2 caches are unaware of each other and it assumes system has unlimited native resources.

            flar Jim Graham
            ckyang Chien Yang (Inactive)
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