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    Enhancement 
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    Resolution: Fixed
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     P3 P3
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    8
                    I noticed we have some round trip calls while examining the log attached to RT-30440. Calls such as glGetFloatv, glGetIntegerv, glIsEnabled, glGetError, glGetString tend to make a slow round trip in the driver. We should try to eliminate such calls in production code if possible.
            
- relates to
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                    JDK-8092122 Mac: Glass: Minimize round trip GL calls in production code -           
- Open
 
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