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  1. JDK
  2. JDK-8110106

Traversal Engine holds a strong reference to traversable nodes in the scene

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      The Traversal Engine holds a strong reference to traversable nodes in the scene.
      This is a problem, because if the app attempts to "forget" these nodes by removing
      them from the scene and removing its own references, the TE will still keep them
      around, possibly causing a memory leak. See RT-7748.

      The TE holds registered nodes in a HashMap. This should probably be replaced
      with a WeakHashMap.

            smarks Stuart Marks
            smarks Stuart Marks
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