Prism: no antialiasing when rendering images with a 3D transform

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    • Type: Bug
    • Resolution: Duplicate
    • Priority: P4
    • None
    • Affects Version/s: 8
    • Component/s: javafx
    • None

      Related to RT-5534, when rotating an image in 3D, it is aliased, whereas rotating a shape is nicely anti-aliased. Rotating an ImageView should also produce nicely anti-aliased rendering for 2D apps. There should also be a way to opt out of such things for performance reasons where necessary.

      I remember there is another issue from days of yore about this, where AA was turned off for images so they could be "stitched" together.

            Assignee:
            Kevin Rushforth
            Reporter:
            Richard Bair (Inactive)
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              Created:
              Updated:
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