When an animation is paused, setting the rate to <0 and calling play() will jump the playing head forwards. This is due to the `currenRate` value not being synchronized properly between the Animation and its ClipEnvelope.
JDK-8210238 provides the full story including a test program and reproduction instructions.
JDK-8210238 provides the full story including a test program and reproduction instructions.
- blocks
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JDK-8210238 ☂ Animations do not play backwards properly
- In Progress
- is blocked by
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JDK-8237974 Embedded Animations do not play backwards after being paused
- Open
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JDK-8237975 Non-embedded Animations do not play backwards after being paused
- Resolved