When an animation is paused, setting the rate to <0 and calling play() will jump the playing head. This is due to incorrect synchronized between the child and parent Animations and their ClipEnvelope.
JDK-8210238 provides the full story including a test program and reproduction instructions.
JDK-8210238 provides the full story including a test program and reproduction instructions.
- blocks
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JDK-8236858 Animations do not play backwards after being paused
- In Progress
- relates to
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JDK-8237975 Non-embedded Animations do not play backwards after being paused
- Resolved