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Bug
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Resolution: Fixed
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P3
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internal
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generic
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os_x
We need to implement dealloc method for MetalShader objects and just call release to delete the resources held by MetalShader.
Also while debugging noticed that we are storing reference to MetalShader objects in a NSMutableSet in MetalContext but not releasing it. This is happening after https://bugs.openjdk.org/browse/JDK-8342046. We need to release MetalShader references appropriately.
Also while debugging noticed that we are storing reference to MetalShader objects in a NSMutableSet in MetalContext but not releasing it. This is happening after https://bugs.openjdk.org/browse/JDK-8342046. We need to release MetalShader references appropriately.
- blocks
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JDK-8335599 Memory Leak due to metal objects
- Open
- relates to
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JDK-8343141 Use appropriate check before disposing MTLShader objects
- Resolved
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JDK-8342046 Avoid creating transient buffers for data
- Resolved