Release managed texture resource appropriately using disposer

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    • os_x

      While debugging for https://bugs.openjdk.org/browse/JDK-8339722 i noticed that when we jump from one sample to another in Ensemble8 our memory footprint increases.
      Instruments->Allocations show that majority of live objects are MetalTextures. Attached image for the same.

      We have appropriate dispose() logic for textures but i don't see them getting called all the time.

            Assignee:
            Jayathirth D V
            Reporter:
            Jayathirth D V
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