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Bug
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Resolution: Fixed
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P3
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internal
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generic
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os_x
While debugging for https://bugs.openjdk.org/browse/JDK-8339722 i noticed that when we jump from one sample to another in Ensemble8 our memory footprint increases.
Instruments->Allocations show that majority of live objects are MetalTextures. Attached image for the same.
We have appropriate dispose() logic for textures but i don't see them getting called all the time.
Instruments->Allocations show that majority of live objects are MetalTextures. Attached image for the same.
We have appropriate dispose() logic for textures but i don't see them getting called all the time.
- blocks
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JDK-8335599 Memory Leak due to metal objects
- Open
- duplicates
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JDK-8303554 Implement texture pool logic
- Closed
- relates to
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JDK-8339722 [Metal] memory consumption increases when switching between samples in ensemble
- Open