JavaFX D3D12: Optimize Blending operations

XMLWordPrintable

      Blend examples tend to do a common pattern of calling Clear(0, 0, 0, 0) on the entire RTT and then drawing over it which can be simplified to just a simple direct draw on the RTT.

      This optimization was most likely done in D3D9 drivers, but since D3D12 is explicit we need to do this ourselves.

            Assignee:
            Lukasz Kostyra
            Reporter:
            Lukasz Kostyra
            Votes:
            0 Vote for this issue
            Watchers:
            2 Start watching this issue

              Created:
              Updated:
              Resolved: