-
Type:
Bug
-
Resolution: Unresolved
-
Priority:
P3
-
None
-
Affects Version/s: internal
-
Component/s: javafx
-
windows
When rendering multiple 3D meshes and using a Perspective Camera meshes are rendered incorrectly - they are rendered like 2D objects on top of each other instead of overlapping like being a part of the same 3D scene.
See reproducer code and compare with D3D backend.
See reproducer code and compare with D3D backend.