Need to specify the resulting specular component in the PhongMaterial

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      It is unclear what will happen when both SpecularMap and SpecularColor are set in a PhongMaterial. Mathematically we would expect the Specular component is the vector multiplication of SpecularMap and SpecularColor. We also need to specify how SpecularPower interact with a 3 or 4 components map.

            Assignee:
            Chien Yang (Inactive)
            Reporter:
            Chien Yang (Inactive)
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