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  1. JDK
  2. JDK-8122604

SpecularPower doesn't work as expected

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Details

    • Bug
    • Resolution: Cannot Reproduce
    • P3
    • 8
    • 8
    • javafx
    • b118, Windows x64, D3D

    Description

      Run 3D Sphere app from Ensemble8.

      Try to change SpecularPower in playground. It has no effect on the sphere.

      However if you disable specularMap, it start to affect resulted lighting but in the weird way - there would be not steady raise from 0 to 64 but rather several raises on short value ranges.

      See RT-34818 for prism.verbose output.

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              vadim Vadim Pakhnushev
              mrkam Alexander Kuznetcov (Inactive)
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                Updated:
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