Current fragment shader implementation of Texture paint assumes the source is opaque.
This bug is to support - texture paint where source is transparent
This bug is to support - texture paint where source is transparent
- duplicates
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JDK-8242914 Background of text is different in Fonts.AttributedStr
- Closed
- relates to
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JDK-8253993 J2DDemo: background color, texture, image is not correct in AlphaComposite mode
- Closed
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JDK-8233231 Implement PaintType : Texture Paint
- Resolved