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  1. JDK
  2. JDK-8238533

[Lanai] Support texture paint where source is transparent

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    • 2d
    • x86_64
    • os_x

      Current fragment shader implementation of Texture paint assumes the source is opaque.
      This bug is to support - texture paint where source is transparent

        1. Metal_TP.png
          173 kB
          Ajit Ghaisas
        2. OpenGL_TP.png
          177 kB
          Ajit Ghaisas

            avu Alexey Ushakov
            aghaisas Ajit Ghaisas
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              Created:
              Updated:
              Resolved: